Sect Domains & Battle Stability
Patch 2.3.1.0 gives every Sect a managed community space, completes Sect mission tracking, and hardens Battle Pass, Ruins, profile, and Sect Boss behavior.
Sect Discord Community
Player Sects now receive persistent, self-maintaining spaces inside the Starfall Discord server.
Added a dedicated Sects Discord category formatted alongside the server's existing categories.
Added #sect-directory as the public home for every active Sect's description, level, recruitment mode, status, and current roster.
The Sect directory refreshes every five minutes and updates immediately after important membership or settings changes.
Every player-created Sect receives a custom [TAG] Sect Name Discord role.
Every Sect receives a private text channel for its current members, with normal server-administrator access preserved.
Joining, accepting an applicant, leaving, and leadership or rank changes immediately synchronize the Sect's Discord role and directory roster.
Kicked or departed members automatically lose their Sect role, with a five-minute reconciliation pass repairing any missed Discord update.
Failed probation and disbanded Sects automatically lose their private channel and custom role.
Existing active Sects can be backfilled and repaired without recreating their game data.
Sect Progression & Recruitment
Cultivation actions now correctly advance eligible Sect Missions.
Ranked PvP wins and successful beast hunts now correctly advance their eligible Sect Missions.
Crafting items, upgrading rings, and successfully refining pills now correctly advance artisan Sect Missions.
Completed Ruins expeditions now correctly advance eligible Sect Missions.
/sect join now automatically submits an application when the target Sect uses Request to Join mode.
Daily Sect donation availability now resets with the daily server reset.
Weekly Sect and member Contribution totals now reset with the weekly server reset.
Sect Mission Board tier requirements and reset-token availability messages are clearer.
Battle Pass & Ruins
Battle Pass Energy rewards are delivered in full even when a player's currently loaded Energy is already capped.
Ruins actions that consume Energy now count toward Battle Pass Energy-spending quests.
Artisan Battle Pass progress now distinguishes Crafting, successful Pill Refinement, and Smithing instead of mixing all three activities together.
Added Smithing Touch, Smithing Practice, and seasonal Smithing Routine quest options.
Corrected Battle Pass season countdown handling across supported production Python environments and UTC date formats.
Bundled consistent sans-serif and serif fonts so Battle Pass reward images render reliably in production.
Ruins payout summaries now show both base EXP and the additional EXP earned from active bonuses.
Sect Boss Stability
Sect Boss battles now recover cleanly from Discord delivery failures and apply player combat mechanics consistently.
Wither damage against Sect Bosses now scales from the player's Max HP instead of the boss's enormous health pool.
Equipped weapons and their traits now carry into Sect Boss battles correctly.
True Dragon Detonation and other equipped-weapon interactions now trigger correctly against Sect Bosses.
Sect Boss battle messages retry transient Discord edits and create a continuation message when the original cannot be updated.
Turn-processing errors and expired battles now clear the player's active-attempt lock so a fresh attempt can begin.
Expired or failed Sect Boss controls are disabled and explain how to restart instead of leaving a permanently stuck battle.
Rewards, Profiles & Presentation
Sect War rewards hold zero inventory weight and can no longer appear in mixed chests, Ruins, or other generic random-loot pools.
The Character page of /profile now displays the player's current Sect and Sect tag.
The Starfall Vanguard Nameplate now uses readable white text, and Battle Pass images retain their intended typography.