Ruler Ascension & Ruins Rework
A major progression update adding Ruler Ascension, a complete pet overhaul, strategic Ruins expeditions, Resonance Crafting, factions, and direct player trading.
Explore Starfall’s public patch history, professionally organized from its earliest archived systems through the latest release.
Each Chronicle consolidates its original Discord announcement into clear feature, balance, improvement, and fix categories. Historical mechanics are preserved in the context of their original release.
Patch 2.2.1.0 stabilizes the pet and faction overhaul, restores key PvP and Ruins behavior, and clarifies endgame progression and combat stats.
A major progression update adding Ruler Ascension, a complete pet overhaul, strategic Ruins expeditions, Resonance Crafting, factions, and direct player trading.
Three monthly boss encounters arrived alongside new techniques, set refinements, combat balance updates, and utility commands.
A broad endgame expansion introducing SS equipment, elemental affinities, gear enhancement, technique loadouts, events, and the removal of Combat Power.
Starfall's combat foundation was rebuilt with detailed stats, equipment, attributes, smithing, ranked PvP, and consolidated player profiles.
A feature expansion adding anonymous auctions, the first Ruins expeditions, chests, treasure maps, and broad usability and performance improvements.
A progression-heavy release introducing pets, regional beast hunts, Origin Qi, Fight God transcendence, and several alchemy and inventory improvements.
Starfall's first major production-system update introduced Crafting, functional cauldrons, weighted inventories, storage rings, and market progression.
The earliest archived update introduced community raid encounters, direct player commerce, bulk beast-drop selling, and expanded pill support.
Older entries describe features as they existed when released. Later Chronicles may rebalance, replace, or expand those systems.