Divine Trials
Three monthly boss encounters arrived alongside new techniques, set refinements, combat balance updates, and utility commands.
Three trials await beneath the stars
Challenge the Starfall Vigil, uphold the Mandate of Heaven, and endure the Celestial Resonance before each monthly cycle closes.
- Seraph of the First Star
- The Heavenly Arbiter
- The Crownless Divinity
Divine Trials
Added three boss challenges that can each be cleared once per month.
Trials reset on the first of each month and remain available through the daily reset after the seventh.
Use /divine trial to select an encounter and /divine leaderboard to review the current month's clears.
Trial I — The Starfall Vigil
Seraph of the First Star · balanced for Fight Saint and above.
Star Mark converts basic attacks and technique hits into Starlight, up to three stacks.
Dim Star creates a timed weakness that techniques can shatter for bonus damage.
Solar Guard creates a shield; breaking it exposes the Seraph's wings for two turns.
150,000,000 Gold, 10,000,000 Stellar Dust, and two Technique Tokens.
Trial II — The Mandate of Heaven
The Heavenly Arbiter · balanced for Heavenly Sovereign and above.
Rotating Decrees define strict combat rules; violations trigger an immediate palm strike and debuffs.
Mandate Break exposes the boss at health thresholds, increasing damage taken and weakening its palm.
Final Judgment enforces a four-turn decree phase at low health.
150,000,000 Gold, 500 Heavenly Essence, and four Technique Tokens.
Trial III — The Celestial Resonance
The Crownless Divinity · balanced for Ruler and above.
Solar, Lunar, and Void cores rotate in a random order, each with a different success condition.
Celestial Alignment tests a required action type or element between core cycles.
Ascendant Collapse locks one core below 20% health and repeats its mechanic every three turns.
250,000,000 Gold, 500 Heavenly Essence, and two Celestial Fragments.
New Techniques
Sky Poison Life Lotus — a High Di poison technique that escalates permanent Poison marks, restores health, and reduces enemy healing.
Heaven Dragon Scale Mandate — a Low Tian defensive technique granting Dragon Scale Aegis, direct-damage reduction, and a shield-powered riposte.
Combat Balance & Fixes
Blood Transformation now lasts for the battle, drains current rather than maximum HP, and grants 8% lifesteal.
Added Ice Dragon Cycle, Imperial Frost Shatter, and Frostbound interactions to the Ice Emperor set.
Heavenly Cloudflow Art's cooldown reduction now triggers from Doublestrike.
Oceanic Aegis now triggers from direct AoE hits, stacks with existing shields, and no longer activates Last Stand when a summon absorbs fatal damage.
Added /roll and /coinflip utility commands.