Pet, Faction & Combat Refinements
Patch 2.2.1.0 stabilizes the pet and faction overhaul, restores key PvP and Ruins behavior, and clarifies endgame progression and combat stats.
Pet Changes
The pet system now follows a consistent single-element model from hatching through PvP.
Fixed pet evolution-stage requirements.
Every pet now has exactly one element.
Rebalanced hatch options so every element is represented by a varied selection of pets.
Aligned PvP pet-element boost logic with the new single-element system.
Factions
Faction bonuses now interact consistently with player affinities and cultivation progression.
Reduced faction elemental damage bonuses from 30% to 15%.
Fixed cultivation EXP multipliers dropping after switching factions.
Faction information now displays the elemental damage bonus instead of the former EXP boost.
Faction elemental damage bonuses now apply only when the player has the matching affinity.
Pet elements no longer merge into player elements.
Bug Fixes
Fixed Freeze not applying in PvP.
Prevented Heavenly Cloudflow Art from triggering multiple cooldown reductions from a single critical hit.
Fixed PvP Riposte.
Fixed a crash during Ruins exploration.
Reworked the stats display with clearer, grouped combat stats and elemental damage values.
Miscellaneous
The EXP leaderboard now displays Ruler Ascendant ranks, with ascended Rulers ranked above regular Rulers.
Added a new breakthrough message for the final Ruler rank.
Reduced Heaven Dragon Scale Mandate's stats across the board; its shield no longer interferes with shields from other effects.