All Chronicles
Release 2.217 documented changes
Version 2.2.1.0

Pet, Faction & Combat Refinements

Patch 2.2.1.0 stabilizes the pet and faction overhaul, restores key PvP and Ruins behavior, and clarifies endgame progression and combat stats.

4Sections
17Changes
9Archive entry
Release highlights
One element per pet
15% affinity-based faction damage
PvP, Ruins & interface fixes
01
Version 2.2.1.0

Pet Changes

The pet system now follows a consistent single-element model from hatching through PvP.

Fixed

Fixed pet evolution-stage requirements.

Changed

Every pet now has exactly one element.

Balanced

Rebalanced hatch options so every element is represented by a varied selection of pets.

Changed

Aligned PvP pet-element boost logic with the new single-element system.

02
Version 2.2.1.0

Factions

Faction bonuses now interact consistently with player affinities and cultivation progression.

Balanced

Reduced faction elemental damage bonuses from 30% to 15%.

Fixed

Fixed cultivation EXP multipliers dropping after switching factions.

Changed

Faction information now displays the elemental damage bonus instead of the former EXP boost.

Changed

Faction elemental damage bonuses now apply only when the player has the matching affinity.

Fixed

Pet elements no longer merge into player elements.

03
Version 2.2.1.0

Bug Fixes

Fixed

Fixed Freeze not applying in PvP.

Fixed

Prevented Heavenly Cloudflow Art from triggering multiple cooldown reductions from a single critical hit.

Fixed

Fixed PvP Riposte.

Fixed

Fixed a crash during Ruins exploration.

Improved

Reworked the stats display with clearer, grouped combat stats and elemental damage values.

04
Version 2.2.1.0

Miscellaneous

Improved

The EXP leaderboard now displays Ruler Ascendant ranks, with ascended Rulers ranked above regular Rulers.

New

Added a new breakthrough message for the final Ruler rank.

Balanced

Reduced Heaven Dragon Scale Mandate's stats across the board; its shield no longer interferes with shields from other effects.