Pets & the Great Thousand World
A progression-heavy release introducing pets, regional beast hunts, Origin Qi, Fight God transcendence, and several alchemy and inventory improvements.
This page records the systems as released in version 1.3. Pet rarity and several progression details were superseded by later updates.
Quality of Life
Raised the daily message EXP limit to 100 and improved leaderboard accuracy.
Alchemy and Crafting leaderboards display EXP, while pill timers of the same type stack.
Players may hold five rings outside the base-inventory weight limit.
Crafting and Alchemy display required materials, and /dismantle recovers part of a cauldron's resources.
Reduced wing weight to 25.
Pet System
Magical Beasts gained a 1% chance to drop eggs, hatchable through /hatch.
Pets originally used Abundant, Scarce, and Exotic rarities plus a randomized quality value.
Players may keep one main pet and up to twenty additional pets, switch the active companion, rename it, or release pets.
Newly hatched or evolved pets may reroll quality for Gold, optionally using raid-exclusive amplifiers.
Pets gain EXP from meat, eggs, and main-pet beast hunts. Eggs grant five times the EXP of equivalent meat.
Pets begin at Rank 1, progress to an evolution bottleneck, and may evolve twice with the required materials.
Releasing a pet transfers part of its invested EXP to the current main pet.
Magical Beast Hunt Rework
/beast hunt now opens a region and batch-size menu.
Added nine non-default regions that require a crafted rune for each hunt.
Players may perform 1, 5, 10, 15, or 25 hunts at once, provided sufficient inventory space is available.
All beasts became eligible for raids. Fire Phoenix, Ironback Boar, and Frost Sabertooth were added.
Alchemy & Beast Lures
Added Ordinary, Advanced, and Pinnacle Magical Beast Lures for Rank 1–3, 4–6, and 7–9 encounters.
A lure is consumed even when the selected region has no beast matching its rank range.
Origin Qi & Transcendence
Origin Qi became a rare /search and /beast hunt drop required to reach Fight God.
At release, only one Origin Qi could exist outside the market and it dissipated after 72 hours.
/cultivate cp converts excess EXP into base CP while waiting for Origin Qi.
Fight Gods with Tier 10 Alchemy may use /transcend to enter the Great Thousand World.
Added Heavenly Sovereign, Ruler, and the Great Ruler title. Heavenly Sovereign spans Spirit, Immortal, and Saint classes.
The three Rulers with the highest EXP hold the Great Ruler title and may be overtaken.
Fixes
Equipping an already equipped storage ring no longer reports the ring as unowned.